This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300739
name[キノコがいっぱい]星輝子
chara_id256
rarity7
attribute3
title_flag1
evolution_id300740
series_id300739
pose13
place51
evolution_type12
album_id2560130
open_story_id4356
open_dress_id3911
skill_id300739
leader_skill_id103
grow_type1
hp_min40
vocal_min1760
dance_min2733
visual_min1447
hp_max40
vocal_max3667
dance_max5693
visual_max3014
bonus_hp2
bonus_vocal184
bonus_dance285
bonus_visual151
solo_live1001
star_lesson_type4
disp_order2131
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=256, name='星輝子', name_kana='ほししょうこ', age=15, home_town=44, height=142, weight=35, body_size_1=73, body_size_2=53, body_size_3=75, birth_month=6, birth_day=6, constellation=1008, blood_type=2002, hand=3002, favorite='キノコ栽培', voice='松田颯水', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=0, spine_size=0, personality=4, type=3, base_card_id=300069, bus_vo_value=616, bus_da_value=2398, bus_vi_value=4676, special_type=0, kanji_spaced='星 輝子', kana_spaced='ほし しょうこ', conventional='Hoshi Syoko', valist=[])
has_spreadTrue
has_signTrue
name_only星輝子
titleキノコがいっぱい
skillskill_data_t(id=300739, skill_name='キズナの菌糸', explain='9秒毎、高確率で少しの間、他のパッションアイドルのスコアアップ/COMBOボーナス効果を特大アップ', skill_type=34, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=4, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=103, name='パッションユニゾン', explain='パッションアイドルの全アピール値30%アップ、パッション楽曲なら55%アップ', type=60, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=13, target_param_2=4, up_type_2=1, up_value_2=55, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5940
overall_max12374
overall_bonus620
valist[]
best_stat2