This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300741
name[芳しき青藍]松山久美子
chara_id239
rarity5
attribute3
title_flag1
evolution_id300742
series_id300741
pose11
place830
evolution_type9
album_id2390110
open_story_id4382
open_dress_id0
skill_id300741
leader_skill_id38
grow_type1
hp_min78
vocal_min1749
dance_min1751
visual_min1890
hp_max78
vocal_max3350
dance_max3385
visual_max3630
bonus_hp4
bonus_vocal168
bonus_dance170
bonus_visual182
solo_live0
star_lesson_type3
disp_order2147
charachara_data_t(chara_id=239, name='松山久美子', name_kana='まつやまくみこ', age=21, home_town=8, height=161, weight=44, body_size_1=81, body_size_2=56, body_size_3=81, birth_month=1, birth_day=21, constellation=1004, blood_type=2001, hand=3001, favorite='ピアノ', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=3, base_card_id=300011, bus_vo_value=4636, bus_da_value=2336, bus_vi_value=719, kanji_spaced='松山 久美子', kana_spaced='まつやま くみこ', conventional='Matsuyama Kumiko', valist=[])
has_spreadTrue
has_signFalse
name_only松山久美子
title芳しき青藍
skillskill_data_t(id=300741, skill_name='古の香', explain='17秒毎、中確率でかなりの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=17, value=3, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f4be4c3aea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f4be4c3ae18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=38, name='パッションエナジー', explain='パッションアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5390
overall_max10365
overall_bonus520
valist[]
best_stat5