This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300743
name[ライジングビート]仙崎恵磨
chara_id269
rarity7
attribute3
title_flag1
evolution_id300744
series_id300743
pose9
place832
evolution_type12
album_id2690090
open_story_id4383
open_dress_id3021
skill_id300743
leader_skill_id57
grow_type1
hp_min40
vocal_min2724
dance_min1769
visual_min1451
hp_max40
vocal_max5667
dance_max3683
visual_max3033
bonus_hp2
bonus_vocal284
bonus_dance185
bonus_visual152
solo_live0
star_lesson_type4
disp_order2149
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=269, name='仙崎恵磨', name_kana='せんざきえま', age=21, home_town=4, height=156, weight=45, body_size_1=81, body_size_2=55, body_size_3=81, birth_month=6, birth_day=27, constellation=1012, blood_type=2004, hand=3002, favorite='革小物集め', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300081, bus_vo_value=4663, bus_da_value=799, bus_vi_value=2230, special_type=0, kanji_spaced='仙崎 恵磨', kana_spaced='せんざき えま', conventional='Senzaki Ema', valist=[])
has_spreadTrue
has_signTrue
name_only仙崎恵磨
titleライジングビート
skillskill_data_t(id=300743, skill_name='エキサイティングボイス', explain='13秒毎、中確率でかなりの間、COMBOボーナス13%アップ、PERFECTでライフ1回復', skill_type=24, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=113, probability_type=3, available_time_type=5, value_2=1, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=57, name='パッションボイス', explain='パッションアイドルのボーカルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5944
overall_max12383
overall_bonus621
valist[]
best_stat3