This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300757
name[チャーミー・ロワイヤル]首藤葵
chara_id295
rarity5
attribute3
title_flag1
evolution_id300758
series_id300757
pose9
place855
evolution_type9
album_id2950090
open_story_id4437
open_dress_id0
skill_id300757
leader_skill_id35
grow_type1
hp_min35
vocal_min1574
dance_min2435
visual_min1288
hp_max35
vocal_max3029
dance_max4674
visual_max2485
bonus_hp2
bonus_vocal152
bonus_dance234
bonus_visual125
solo_live0
star_lesson_type3
disp_order2191
charachara_data_t(chara_id=295, name='首藤葵', name_kana='しゅとうあおい', age=13, home_town=46, height=145, weight=39, body_size_1=73, body_size_2=53, body_size_3=75, birth_month=8, birth_day=18, constellation=1011, blood_type=2004, hand=3001, favorite='魚さばき', voice='', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=3, base_card_id=300167, bus_vo_value=3847, bus_da_value=3016, bus_vi_value=3392, kanji_spaced='首藤 葵', kana_spaced='しゅとう あおい', conventional='Syuto Aoi', valist=[])
has_spreadTrue
has_signFalse
name_only首藤葵
titleチャーミー・ロワイヤル
skillskill_data_t(id=300757, skill_name='雪合戦', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア19%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=119, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7eff5b497ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7eff5b497e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=35, name='パッションステップ', explain='パッションアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5297
overall_max10188
overall_bonus511
valist[]
best_stat2