This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300765
name[心躍る新春]村上巴
chara_id293
rarity7
attribute3
title_flag1
evolution_id300766
series_id300765
pose15
place355
evolution_type12
album_id2930150
open_story_id4464
open_dress_id3652
skill_id300765
leader_skill_id61
grow_type1
hp_min80
vocal_min2000
dance_min2009
visual_min2002
hp_max80
vocal_max4172
dance_max4182
visual_max4168
bonus_hp4
bonus_vocal209
bonus_dance210
bonus_visual209
solo_live1001
star_lesson_type4
disp_order2209
charachara_data_t(chara_id=293, name='村上巴', name_kana='むらかみともえ', age=13, home_town=47, height=146, weight=37, body_size_1=74, body_size_2=53, body_size_3=76, birth_month=1, birth_day=3, constellation=1007, blood_type=2001, hand=3001, favorite='演歌、将棋', voice='花井美春', model_height_id=0, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=0, type=3, base_card_id=300129, bus_vo_value=815, bus_da_value=2223, bus_vi_value=4653, kanji_spaced='村上 巴', kana_spaced='むらかみ ともえ', conventional='Murakami Tomoe', valist=[])
has_spreadTrue
has_signTrue
name_only村上巴
title心躍る新春
skillskill_data_t(id=300765, skill_name='一念を込めた抱負', explain='7秒毎、中確率でわずかな間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=3, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7eff5b497ea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7eff5b497e18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=61, name='パッションエナジー', explain='パッションアイドルのライフ30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=5, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min6011
overall_max12522
overall_bonus628
valist[]
best_stat6