This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300777
name[マックスビューティー]斉藤洋子
chara_id240
rarity7
attribute3
title_flag1
evolution_id300778
series_id300777
pose9
place889
evolution_type12
album_id2400090
open_story_id4516
open_dress_id3026
skill_id300777
leader_skill_id69
grow_type1
hp_min40
vocal_min1762
dance_min1477
visual_min2708
hp_max40
vocal_max3700
dance_max3060
visual_max5629
bonus_hp2
bonus_vocal185
bonus_dance153
bonus_visual282
solo_live0
star_lesson_type4
disp_order2257
charachara_data_t(chara_id=240, name='斉藤洋子', name_kana='さいとうようこ', age=20, home_town=43, height=157, weight=46, body_size_1=85, body_size_2=57, body_size_3=82, birth_month=12, birth_day=29, constellation=1007, blood_type=2004, hand=3001, favorite='半身浴', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=320223, bus_vo_value=4653, bus_da_value=2419, bus_vi_value=619, kanji_spaced='斉藤 洋子', kana_spaced='さいとう ようこ', conventional='Saito Yoko', valist=[])
has_spreadTrue
has_signTrue
name_only斉藤洋子
titleマックスビューティー
skillskill_data_t(id=300777, skill_name='最高の健康美', explain='9秒毎、高確率で少しの間、PERFECTのスコア10%アップ、COMBOボーナス15%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=110, probability_type=4, available_time_type=3, value_2=115, value_3=0, chance=functools.partial(<function skill_chance at 0x7f239b50d6a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f239b50d620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=69, name='パッションアビリティ', explain='パッションアイドルの特技発動確率40%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=6, up_type=1, up_value=40, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5947
overall_max12389
overall_bonus620
valist[]
best_stat1