This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300787
name[わるなぎスタイル]久川凪
chara_id309
rarity7
attribute3
title_flag1
evolution_id300788
series_id300787
pose7
place31
evolution_type12
album_id3090070
open_story_id4556
open_dress_id3360
skill_id300787
leader_skill_id76
grow_type1
hp_min40
vocal_min1470
dance_min2690
visual_min1788
hp_max40
vocal_max3080
dance_max5625
visual_max3687
bonus_hp2
bonus_vocal154
bonus_dance282
bonus_visual185
solo_live1001
star_lesson_type4
disp_order2289
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=309, name='久川凪', name_kana='ひさかわなぎ', age=14, home_town=61, height=150, weight=40, body_size_1=76, body_size_2=56, body_size_3=80, birth_month=6, birth_day=16, constellation=1008, blood_type=2002, hand=3001, favorite='写真・ポエム・読書(新書)', voice='立花日菜', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=0, spine_size=1, personality=4, type=3, base_card_id=300643, bus_vo_value=351, bus_da_value=2687, bus_vi_value=4653, special_type=0, kanji_spaced='久川 凪', kana_spaced='ひさかわ なぎ', conventional='Hisakawa Nagi', valist=[])
has_spreadTrue
has_signTrue
name_only久川凪
titleわるなぎスタイル
skillskill_data_t(id=300787, skill_name='あらぶる凪のポーズ', explain='6秒毎、中確率でわずかな間、COMBOボーナス20%ダウン、LIVE中に発動した最も高いスコアアップ効果を極大アップして適用', skill_type=39, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=80, probability_type=3, available_time_type=2, value_2=1700, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=76, name='パッションプリンセス', explain='パッションアイドルのみ編成時、全員の全アピール値50%アップ', type=20, need_cute=0, need_cool=0, need_passion=6, target_attribute=3, target_param=4, up_type=1, up_value=50, special_id=7, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=0, or_more_need_cool=0, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5948
overall_max12392
overall_bonus621
valist[]
best_stat2