This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300825
name[グリルドスピリット]西島櫂
chara_id259
rarity5
attribute3
title_flag1
evolution_id300826
series_id300825
pose11
place803
evolution_type9
album_id2590110
open_story_id4744
open_dress_id0
skill_id300825
leader_skill_id34
grow_type1
hp_min35
vocal_min2432
dance_min1300
visual_min1568
hp_max35
vocal_max4669
dance_max2486
visual_max3036
bonus_hp2
bonus_vocal234
bonus_dance125
bonus_visual152
solo_live0
star_lesson_type3
disp_order2417
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=259, name='西島櫂', name_kana='にしじまかい', age=19, home_town=4, height=172, weight=49, body_size_1=86, body_size_2=59, body_size_3=83, birth_month=8, birth_day=17, constellation=1011, blood_type=2004, hand=3001, favorite='水族館巡り', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300231, bus_vo_value=4683, bus_da_value=1876, bus_vi_value=1132, special_type=0, kanji_spaced='西島 櫂', kana_spaced='にしじま かい', conventional='Nishijima Kai', valist=[])
has_spreadTrue
has_signFalse
name_only西島櫂
titleグリルドスピリット
skillskill_data_t(id=300825, skill_name='燃えるココロ', explain='7秒毎、高確率でわずかな間、PERFECTのスコア19%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=119, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=34, name='パッションボイス', explain='パッションアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5300
overall_max10191
overall_bonus511
valist[]
best_stat3