This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300829
name[やすらぎの温度]高森藍子
chara_id235
rarity7
attribute3
title_flag1
evolution_id300830
series_id300829
pose21
place980
evolution_type12
album_id2350210
open_story_id4762
open_dress_id3910
skill_id300829
leader_skill_id113
grow_type1
hp_min40
vocal_min1389
dance_min3519
visual_min1044
hp_max40
vocal_max2882
dance_max7332
visual_max2187
bonus_hp2
bonus_vocal145
bonus_dance367
bonus_visual110
solo_live1001
star_lesson_type4
disp_order2433
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=235, name='高森藍子', name_kana='たかもりあいこ', age=16, home_town=1, height=155, weight=42, body_size_1=74, body_size_2=60, body_size_3=79, birth_month=7, birth_day=25, constellation=1011, blood_type=2004, hand=3001, favorite='近所の公園をお散歩', voice='金子有希', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=4, type=3, base_card_id=300003, bus_vo_value=2843, bus_da_value=3858, bus_vi_value=3553, special_type=0, kanji_spaced='高森 藍子', kana_spaced='たかもり あいこ', conventional='Takamori Aiko', valist=[])
has_spreadTrue
has_signTrue
name_only高森藍子
titleやすらぎの温度
skillskill_data_t(id=300829, skill_name='やさしいおまじない', explain='3タイプ全てのアイドル編成時、7秒毎、高確率でわずかな間、他アイドルのスコアアップ/COMBOボーナス効果を特大アップ、他特技効果を大アップ', skill_type=38, judge_type=1, skill_trigger_type=3, skill_trigger_value=0, cutin_type=2, condition=7, value=5, probability_type=4, available_time_type=2, value_2=5, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=113, name='シンデレラエール', explain='LIVEクリア時、獲得経験値/マニー/友情ptが50%アップ', type=80, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=0, up_type=1, up_value=50, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5952
overall_max12401
overall_bonus622
valist[]
best_stat2