This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300835
name[Sing the Prologue♪]久川凪
chara_id309
rarity5
attribute3
title_flag1
evolution_id300836
series_id300835
pose9
place974
evolution_type9
album_id3090090
open_story_id4757
open_dress_id0
skill_id300835
leader_skill_id111
grow_type1
hp_min35
vocal_min1628
dance_min2506
visual_min1320
hp_max35
vocal_max3115
dance_max4818
visual_max2555
bonus_hp2
bonus_vocal156
bonus_dance241
bonus_visual128
solo_live0
star_lesson_type3
disp_order2423
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=309, name='久川凪', name_kana='ひさかわなぎ', age=14, home_town=61, height=150, weight=40, body_size_1=76, body_size_2=56, body_size_3=80, birth_month=6, birth_day=16, constellation=1008, blood_type=2002, hand=3001, favorite='写真・ポエム・読書(新書)', voice='立花日菜', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=0, spine_size=1, personality=4, type=3, base_card_id=300643, bus_vo_value=351, bus_da_value=2687, bus_vi_value=4653, special_type=0, kanji_spaced='久川 凪', kana_spaced='ひさかわ なぎ', conventional='Hisakawa Nagi', valist=[])
has_spreadTrue
has_signFalse
name_only久川凪
titleSing the Prologue♪
skillskill_data_t(id=300835, skill_name='ワクワクナギナギ', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア8%アップ、COMBOボーナス12%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=108, probability_type=4, available_time_type=4, value_2=112, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=111, name='パッション・クロス・キュート', explain='パッションとキュートのアイドル編成時、全員の全アピール値20%アップ、全員のライフ15%アップ', type=50, need_cute=1, need_cool=0, need_passion=1, target_attribute=4, target_param=4, up_type=1, up_value=20, special_id=30, need_chara='', target_attribute_2=4, target_param_2=5, up_type_2=1, up_value_2=15, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5454
overall_max10488
overall_bonus525
valist[]
best_stat2