This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300845
name[スロウ・サマー・ヘヴン]十時愛梨
chara_id272
rarity7
attribute3
title_flag1
evolution_id300846
series_id300845
pose17
place393
evolution_type12
album_id2720170
open_story_id4811
open_dress_id3104
skill_id300845
leader_skill_id103
grow_type1
hp_min40
vocal_min1445
dance_min2744
visual_min1749
hp_max40
vocal_max2996
dance_max5710
visual_max3665
bonus_hp2
bonus_vocal150
bonus_dance286
bonus_visual184
solo_live1001
star_lesson_type4
disp_order2473
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=272, name='十時愛梨', name_kana='とときあいり', age=18, home_town=7, height=161, weight=46, body_size_1=86, body_size_2=58, body_size_3=88, birth_month=12, birth_day=8, constellation=1010, blood_type=2004, hand=3001, favorite='ケーキ作り', voice='原田ひとみ', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=3, base_card_id=300035, bus_vo_value=991, bus_da_value=2062, bus_vi_value=4638, special_type=0, kanji_spaced='十時 愛梨', kana_spaced='ととき あいり', conventional='Totoki Airi', valist=[])
has_spreadTrue
has_signTrue
name_only十時愛梨
titleスロウ・サマー・ヘヴン
skillskill_data_t(id=300845, skill_name='降りそそぐキラメキ', explain='13秒毎、高確率でかなりの間、他のパッションアイドルのスコアアップ/COMBOボーナス効果を特大アップ', skill_type=34, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=4, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=103, name='パッションユニゾン', explain='パッションアイドルの全アピール値30%アップ、パッション楽曲なら55%アップ', type=60, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=13, target_param_2=4, up_type_2=1, up_value_2=55, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5938
overall_max12371
overall_bonus620
valist[]
best_stat2