This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300865
name[まとう色、花盛り]松山久美子
chara_id239
rarity5
attribute3
title_flag1
evolution_id300866
series_id300865
pose13
place203
evolution_type9
album_id2390130
open_story_id4874
open_dress_id0
skill_id300865
leader_skill_id36
grow_type1
hp_min35
vocal_min1519
dance_min1238
visual_min2425
hp_max35
vocal_max2924
dance_max2388
visual_max4654
bonus_hp2
bonus_vocal147
bonus_dance120
bonus_visual233
solo_live0
star_lesson_type3
disp_order2575
charachara_data_t(chara_id=239, name='松山久美子', name_kana='まつやまくみこ', age=21, home_town=8, height=161, weight=44, body_size_1=81, body_size_2=56, body_size_3=81, birth_month=1, birth_day=21, constellation=1004, blood_type=2001, hand=3001, favorite='ピアノ', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=3, base_card_id=300011, bus_vo_value=4636, bus_da_value=2336, bus_vi_value=719, kanji_spaced='松山 久美子', kana_spaced='まつやま くみこ', conventional='Matsuyama Kumiko', valist=[])
has_spreadTrue
has_signFalse
name_only松山久美子
titleまとう色、花盛り
skillskill_data_t(id=300865, skill_name='花は誇らず', explain='4秒毎、中確率で一瞬の間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=4, value=114, probability_type=3, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f4e0564c6a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 3), dur=functools.partial(<function skill_dur at 0x7f4e0564c620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 1), max_chance=5250, max_duration=300)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5182
overall_max9966
overall_bonus500
valist[]
best_stat1