This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300877
name[ゲームトークナイト]三好紗南
chara_id289
rarity5
attribute3
title_flag1
evolution_id300878
series_id300877
pose11
place2
evolution_type9
album_id2890110
open_story_id4923
open_dress_id0
skill_id300877
leader_skill_id36
grow_type1
hp_min35
vocal_min1406
dance_min1117
visual_min2330
hp_max35
vocal_max2698
dance_max2149
visual_max4487
bonus_hp2
bonus_vocal135
bonus_dance108
bonus_visual225
solo_live0
star_lesson_type3
disp_order2613
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=289, name='三好紗南', name_kana='みよしさな', age=14, home_town=36, height=149, weight=39, body_size_1=75, body_size_2=56, body_size_3=80, birth_month=6, birth_day=25, constellation=1012, blood_type=2002, hand=3001, favorite='TVゲーム・夜更かし', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=0, personality=2, type=3, base_card_id=300157, bus_vo_value=4085, bus_da_value=2643, bus_vi_value=3526, special_type=0, kanji_spaced='三好 紗南', kana_spaced='みよし さな', conventional='Miyoshi Sana', valist=[])
has_spreadTrue
has_signFalse
name_only三好紗南
titleゲームトークナイト
skillskill_data_t(id=300877, skill_name='裏ワザスペシャル', explain='9秒毎、中確率でライフを15消費し、しばらくの間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=15, cutin_type=2, condition=9, value=118, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4853
overall_max9334
overall_bonus468
valist[]
best_stat1