This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300893
name[ジョイフルベーカー]キャシー・グラハム
chara_id290
rarity5
attribute3
title_flag1
evolution_id300894
series_id300893
pose9
place1081
evolution_type9
album_id2900090
open_story_id5038
open_dress_id0
skill_id300893
leader_skill_id38
grow_type1
hp_min78
vocal_min1763
dance_min1758
visual_min1875
hp_max78
vocal_max3407
dance_max3384
visual_max3584
bonus_hp4
bonus_vocal171
bonus_dance170
bonus_visual180
solo_live0
star_lesson_type3
disp_order2659
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=290, name='キャシー・グラハム', name_kana='きゃしー・ぐらはむ', age=15, home_town=60, height=168, weight=49, body_size_1=83, body_size_2=56, body_size_3=85, birth_month=9, birth_day=19, constellation=1006, blood_type=2004, hand=3002, favorite='インラインスケート・ダンス', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=2, type=3, base_card_id=300307, bus_vo_value=1956, bus_da_value=1071, bus_vi_value=4664, special_type=0, kanji_spaced='キャシー・グラハム', kana_spaced='きゃしー・ぐらはむ', conventional='Cathy Graham', valist=[])
has_spreadTrue
has_signFalse
name_onlyキャシー・グラハム
titleジョイフルベーカー
skillskill_data_t(id=300893, skill_name='ファニーな小技', explain='13秒毎、高確率で少しの間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=3, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=38, name='パッションエナジー', explain='パッションアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5396
overall_max10375
overall_bonus521
valist[]
best_stat5