This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300901
name[メリーチアー・フォーユー]若林智香
chara_id266
rarity5
attribute3
title_flag1
evolution_id300902
series_id300901
pose11
place1092
evolution_type9
album_id2660110
open_story_id5071
open_dress_id0
skill_id300901
leader_skill_id37
grow_type1
hp_min35
vocal_min1958
dance_min1742
visual_min1670
hp_max35
vocal_max3756
dance_max3337
visual_max3234
bonus_hp2
bonus_vocal188
bonus_dance167
bonus_visual162
solo_live0
star_lesson_type3
disp_order2683
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=266, name='若林智香', name_kana='わかばやしともか', age=17, home_town=57, height=156, weight=45, body_size_1=82, body_size_2=57, body_size_3=83, birth_month=8, birth_day=30, constellation=1006, blood_type=2001, hand=3001, favorite='チアリーディング', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300083, bus_vo_value=4680, bus_da_value=1553, bus_vi_value=1458, special_type=0, kanji_spaced='若林 智香', kana_spaced='わかばやし ともか', conventional='Wakabayashi Tomoka', valist=[])
has_spreadTrue
has_signFalse
name_only若林智香
titleメリーチアー・フォーユー
skillskill_data_t(id=300901, skill_name='聖夜のエール', explain='9秒毎、高確率で少しの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=114, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=37, name='パッションブリリアンス', explain='パッションアイドルの全アピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5370
overall_max10327
overall_bonus517
valist[]
best_stat7