This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300903
name[Snow*Love]市原仁奈
chara_id283
rarity5
attribute3
title_flag1
evolution_id300904
series_id300903
pose17
place37
evolution_type9
album_id2830170
open_story_id5077
open_dress_id0
skill_id300903
leader_skill_id88
grow_type1
hp_min35
vocal_min1622
dance_min1333
visual_min2499
hp_max35
vocal_max3115
dance_max2561
visual_max4812
bonus_hp2
bonus_vocal156
bonus_dance129
bonus_visual241
solo_live0
star_lesson_type3
disp_order2695
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=283, name='市原仁奈', name_kana='いちはらにな', age=9, home_town=40, height=128, weight=29, body_size_1=61, body_size_2=57, body_size_3=67, birth_month=2, birth_day=8, constellation=1004, blood_type=2002, hand=3002, favorite='着ぐるみ集め', voice='久野美咲', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=1, spine_size=0, personality=2, type=3, base_card_id=300113, bus_vo_value=2097, bus_da_value=966, bus_vi_value=4627, special_type=0, kanji_spaced='市原 仁奈', kana_spaced='いちはら にな', conventional='Ichihara Nina', valist=[])
has_spreadTrue
has_signFalse
name_only市原仁奈
titleSnow*Love
skillskill_data_t(id=300903, skill_name='みんなと*Love', explain='パッションアイドルのみ編成時、11秒毎、高確率でしばらくの間、PERFECTのスコア14%アップ、COMBOボーナス11%アップ', skill_type=23, judge_type=1, skill_trigger_type=2, skill_trigger_value=3, cutin_type=2, condition=11, value=114, probability_type=4, available_time_type=4, value_2=111, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=88, name='パッションプリンセス', explain='パッションアイドルのみ編成時、全員の全アピール値35%アップ', type=20, need_cute=0, need_cool=0, need_passion=6, target_attribute=3, target_param=4, up_type=1, up_value=35, special_id=16, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=0, or_more_need_cool=0, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5454
overall_max10488
overall_bonus526
valist[]
best_stat1