This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300907
name[きらりん☆クロース]諸星きらり
chara_id271
rarity5
attribute3
title_flag1
evolution_id300908
series_id300907
pose19
place1106
evolution_type9
album_id2710190
open_story_id5090
open_dress_id0
skill_id300907
leader_skill_id36
grow_type1
hp_min35
vocal_min1288
dance_min1574
visual_min2432
hp_max35
vocal_max2468
dance_max3020
visual_max4695
bonus_hp2
bonus_vocal124
bonus_dance151
bonus_visual235
solo_live1001
star_lesson_type3
disp_order2703
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=271, name='諸星きらり', name_kana='もろぼしきらり', age=17, home_town=1, height=182, weight=60, body_size_1=91, body_size_2=64, body_size_3=86, birth_month=9, birth_day=1, constellation=1006, blood_type=2004, hand=3001, favorite='かわいい物集め', voice='松嵜麗', model_height_id=3, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300033, bus_vo_value=1846, bus_da_value=1169, bus_vi_value=4676, special_type=0, kanji_spaced='諸星 きらり', kana_spaced='もろぼし きらり', conventional='Moroboshi Kirari', valist=[])
has_spreadTrue
has_signFalse
name_only諸星きらり
titleきらりん☆クロース
skillskill_data_t(id=300907, skill_name='ぷれぜんとフォーユー', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア8%アップ、COMBOボーナス12%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=108, probability_type=4, available_time_type=4, value_2=112, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5294
overall_max10183
overall_bonus510
valist[]
best_stat1