This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300927
name[ファッション☆モンスター]上田鈴帆
chara_id250
rarity5
attribute3
title_flag1
evolution_id300928
series_id300927
pose7
place1136
evolution_type9
album_id2500070
open_story_id5159
open_dress_id0
skill_id300927
leader_skill_id34
grow_type1
hp_min35
vocal_min2436
dance_min1293
visual_min1570
hp_max35
vocal_max4672
dance_max2493
visual_max3026
bonus_hp2
bonus_vocal234
bonus_dance125
bonus_visual152
solo_live1001
star_lesson_type3
disp_order2771
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=250, name='上田鈴帆', name_kana='うえだすずほ', age=14, home_town=43, height=156, weight=42, body_size_1=76, body_size_2=55, body_size_3=79, birth_month=10, birth_day=26, constellation=1009, blood_type=2004, hand=3001, favorite='裁縫', voice='春野ななみ', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300195, bus_vo_value=2376, bus_da_value=623, bus_vi_value=4692, special_type=0, kanji_spaced='上田 鈴帆', kana_spaced='うえだ すずほ', conventional='Ueda Suzuho', valist=[])
has_spreadTrue
has_signFalse
name_only上田鈴帆
titleファッション☆モンスター
skillskill_data_t(id=300927, skill_name='不死鳥ファイヤー ! !', explain='6秒毎、中確率でわずかな間、PERFECTのスコア15%アップ', skill_type=1, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=115, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=34, name='パッションボイス', explain='パッションアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5299
overall_max10191
overall_bonus511
valist[]
best_stat3