This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300935
name[フローズンダンサー]沢田麻理菜
chara_id241
rarity5
attribute3
title_flag1
evolution_id300936
series_id300935
pose11
place1098
evolution_type9
album_id2410110
open_story_id5200
open_dress_id0
skill_id300935
leader_skill_id36
grow_type1
hp_min35
vocal_min1287
dance_min1573
visual_min2435
hp_max35
vocal_max2473
dance_max3019
visual_max4691
bonus_hp2
bonus_vocal124
bonus_dance151
bonus_visual235
solo_live0
star_lesson_type3
disp_order2813
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=241, name='沢田麻理菜', name_kana='さわだまりな', age=26, home_town=6, height=166, weight=47, body_size_1=87, body_size_2=57, body_size_3=87, birth_month=5, birth_day=6, constellation=1001, blood_type=2002, hand=3001, favorite='サーフィン', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=3, base_card_id=300271, bus_vo_value=4652, bus_da_value=2315, bus_vi_value=724, special_type=0, kanji_spaced='沢田 麻理菜', kana_spaced='さわだ まりな', conventional='Sawada Marina', valist=[])
has_spreadTrue
has_signFalse
name_only沢田麻理菜
titleフローズンダンサー
skillskill_data_t(id=300935, skill_name='グランドトリック', explain='12秒毎、中確率で少しの間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=12, value=1, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5295
overall_max10183
overall_bonus510
valist[]
best_stat1