This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300945
name[はぁとふるsweeteen☆]佐藤心
chara_id297
rarity7
attribute3
title_flag1
evolution_id300946
series_id300945
pose23
place473
evolution_type12
album_id2970230
open_story_id5236
open_dress_id3156
skill_id300945
leader_skill_id79
grow_type1
hp_min40
vocal_min1770
dance_min2745
visual_min1424
hp_max40
vocal_max3670
dance_max5706
visual_max2996
bonus_hp2
bonus_vocal184
bonus_dance286
bonus_visual150
solo_live1001
star_lesson_type4
disp_order2839
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=297, name='佐藤心', name_kana='さとうしん', age=26, home_town=6, height=166, weight=5008, body_size_1=5005, body_size_2=5006, body_size_3=5007, birth_month=7, birth_day=22, constellation=1012, blood_type=2003, hand=3001, favorite='ドレスアップ・衣装作り', voice='花守ゆみり', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300241, bus_vo_value=2398, bus_da_value=623, bus_vi_value=4670, special_type=0, kanji_spaced='佐藤 心', kana_spaced='さとう しん', conventional='Sato Shin', valist=[])
has_spreadTrue
has_signTrue
name_only佐藤心
titleはぁとふるsweeteen☆
skillskill_data_t(id=300945, skill_name='よく遊びよくシュガれ☆', explain='7秒毎、高確率でわずかな間、ライフ値が多いほどCOMBOボーナスアップ', skill_type=25, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=1, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=79, name='パッションチアー', explain='パッションアイドルのみ編成時、全員のライフ40%アップ', type=20, need_cute=0, need_cool=0, need_passion=6, target_attribute=3, target_param=5, up_type=1, up_value=40, special_id=10, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=0, or_more_need_cool=0, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5939
overall_max12372
overall_bonus620
valist[]
best_stat2