This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id300963
name[フルーティー・ポップ]相馬夏美
chara_id274
rarity7
attribute3
title_flag1
evolution_id300964
series_id300963
pose9
place1211
evolution_type12
album_id2740090
open_story_id5300
open_dress_id3342
skill_id300963
leader_skill_id94
grow_type1
hp_min40
vocal_min1772
dance_min2719
visual_min1452
hp_max40
vocal_max3674
dance_max5676
visual_max3031
bonus_hp2
bonus_vocal184
bonus_dance284
bonus_visual152
solo_live0
star_lesson_type4
disp_order2891
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=274, name='相馬夏美', name_kana='そうまなつみ', age=25, home_town=25, height=160, weight=46, body_size_1=83, body_size_2=60, body_size_3=89, birth_month=7, birth_day=23, constellation=1011, blood_type=2001, hand=3001, favorite='ランニング', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=3, base_card_id=300261, bus_vo_value=3863, bus_da_value=4080, bus_vi_value=2313, special_type=0, kanji_spaced='相馬 夏美', kana_spaced='そうま なつみ', conventional='Soma Natsumi', valist=[])
has_spreadTrue
has_signTrue
name_only相馬夏美
titleフルーティー・ポップ
skillskill_data_t(id=300963, skill_name='なつみかん日和', explain='9秒毎、高確率でしばらくの間、PERFECTのスコア10%アップ、フリックアイコンなら30%アップ', skill_type=29, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=110, probability_type=4, available_time_type=4, value_2=130, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=94, name='パッション・クロス・クール', explain='パッションとクールのアイドル編成時、全員の全アピール値30%アップ、全員のライフ25%アップ', type=50, need_cute=0, need_cool=1, need_passion=1, target_attribute=4, target_param=4, up_type=1, up_value=30, special_id=22, need_chara='', target_attribute_2=4, target_param_2=5, up_type_2=1, up_value_2=25, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5943
overall_max12381
overall_bonus620
valist[]
best_stat2