This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301019
name[秋色センター]姫川友紀
chara_id247
rarity5
attribute3
title_flag1
evolution_id301020
series_id301019
pose19
place1346
evolution_type9
album_id2470190
open_story_id5541
open_dress_id0
skill_id301019
leader_skill_id34
grow_type1
hp_min35
vocal_min2336
dance_min1122
visual_min1396
hp_max35
vocal_max4487
dance_max2140
visual_max2707
bonus_hp2
bonus_vocal225
bonus_dance107
bonus_visual136
solo_live0
star_lesson_type3
disp_order3081
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=247, name='姫川友紀', name_kana='ひめかわゆき', age=20, home_town=16, height=161, weight=44, body_size_1=80, body_size_2=57, body_size_3=80, birth_month=9, birth_day=14, constellation=1006, blood_type=2001, hand=3001, favorite='野球観戦', voice='杜野まこ', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300017, bus_vo_value=4653, bus_da_value=684, bus_vi_value=2353, special_type=0, kanji_spaced='姫川 友紀', kana_spaced='ひめかわ ゆき', conventional='Himekawa Yuki', valist=[])
has_spreadTrue
has_signFalse
name_only姫川友紀
title秋色センター
skillskill_data_t(id=301019, skill_name='おいしい季節', explain='7秒毎、中確率でライフを11消費し、少しの間PERFECT/GREATのスコア18%アップ、NICE/BADでもCOMBO継続', skill_type=14, judge_type=1, skill_trigger_type=0, skill_trigger_value=11, cutin_type=2, condition=7, value=118, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=34, name='パッションボイス', explain='パッションアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4854
overall_max9334
overall_bonus468
valist[]
best_stat3