This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301021
name[ゴールドシーズン]槙原志保
chara_id275
rarity5
attribute3
title_flag1
evolution_id301022
series_id301021
pose13
place1352
evolution_type9
album_id2750130
open_story_id5556
open_dress_id0
skill_id301021
leader_skill_id37
grow_type1
hp_min35
vocal_min1925
dance_min1812
visual_min1765
hp_max35
vocal_max3684
dance_max3477
visual_max3419
bonus_hp2
bonus_vocal185
bonus_dance174
bonus_visual171
solo_live0
star_lesson_type3
disp_order3087
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=275, name='槙原志保', name_kana='まきはらしほ', age=19, home_town=10, height=162, weight=46, body_size_1=86, body_size_2=57, body_size_3=91, birth_month=4, birth_day=27, constellation=1001, blood_type=2002, hand=3001, favorite='スイーツめぐり', voice='', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300255, bus_vo_value=3418, bus_da_value=3034, bus_vi_value=3803, special_type=0, kanji_spaced='槙原 志保', kana_spaced='まきはら しほ', conventional='Makihara Shiho', valist=[])
has_spreadTrue
has_signFalse
name_only槙原志保
titleゴールドシーズン
skillskill_data_t(id=301021, skill_name='シャープな振る舞い', explain='7秒毎、高確率でわずかな間、PERFECTのスコア19%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=119, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=37, name='パッションブリリアンス', explain='パッションアイドルの全アピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5502
overall_max10580
overall_bonus530
valist[]
best_stat7