This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301033
name[恋初めロマンチカ]喜多日菜子
chara_id284
rarity7
attribute3
title_flag1
evolution_id301034
series_id301033
pose17
place1383
evolution_type12
album_id2840170
open_story_id5684
open_dress_id3144
skill_id301033
leader_skill_id79
grow_type1
hp_min40
vocal_min2750
dance_min1751
visual_min1437
hp_max40
vocal_max5708
dance_max3659
visual_max3005
bonus_hp2
bonus_vocal286
bonus_dance183
bonus_visual151
solo_live1001
star_lesson_type4
disp_order3159
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=284, name='喜多日菜子', name_kana='きたひなこ', age=15, home_town=7, height=151, weight=38, body_size_1=78, body_size_2=56, body_size_3=78, birth_month=4, birth_day=6, constellation=1002, blood_type=2003, hand=3001, favorite='妄想', voice='深川芹亜', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=0, spine_size=1, personality=0, type=3, base_card_id=300121, bus_vo_value=2558, bus_da_value=478, bus_vi_value=4655, special_type=0, kanji_spaced='喜多 日菜子', kana_spaced='きた ひなこ', conventional='Kita Hinako', valist=[])
has_spreadTrue
has_signTrue
name_only喜多日菜子
title恋初めロマンチカ
skillskill_data_t(id=301033, skill_name='始まる日々の予感', explain='9秒毎、高確率で少しの間、ライフ値が多いほどCOMBOボーナスアップ', skill_type=25, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=1, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=79, name='パッションチアー', explain='パッションアイドルのみ編成時、全員のライフ40%アップ', type=20, need_cute=0, need_cool=0, need_passion=6, target_attribute=3, target_param=5, up_type=1, up_value=40, special_id=10, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=0, or_more_need_cool=0, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5938
overall_max12372
overall_bonus620
valist[]
best_stat3