This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301037
name[幸せを召し上がれ♪]海老原菜帆
chara_id251
rarity5
attribute3
title_flag1
evolution_id301038
series_id301037
pose13
place1
evolution_type9
album_id2510130
open_story_id5688
open_dress_id0
skill_id301037
leader_skill_id37
grow_type1
hp_min35
vocal_min1738
dance_min1685
visual_min1947
hp_max35
vocal_max3331
dance_max3239
visual_max3757
bonus_hp2
bonus_vocal167
bonus_dance162
bonus_visual188
solo_live0
star_lesson_type3
disp_order3167
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=251, name='海老原菜帆', name_kana='えびはらなほ', age=17, home_town=9, height=162, weight=58, body_size_1=92, body_size_2=65, body_size_3=93, birth_month=8, birth_day=3, constellation=1011, blood_type=2004, hand=3001, favorite='散歩・和菓子屋さん巡り', voice='', model_height_id=1, model_weight_id=1, model_bust_id=2, model_skin_id=1, spine_size=1, personality=4, type=3, base_card_id=300297, bus_vo_value=1358, bus_da_value=1707, bus_vi_value=4626, special_type=0, kanji_spaced='海老原 菜帆', kana_spaced='えびはら なほ', conventional='Ebihara Naho', valist=[])
has_spreadTrue
has_signFalse
name_only海老原菜帆
title幸せを召し上がれ♪
skillskill_data_t(id=301037, skill_name='あま~い夢心地', explain='7秒毎、中確率で少しの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=114, probability_type=3, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=5250, max_duration=600)
lead_skillleader_skill_data_t(id=37, name='パッションブリリアンス', explain='パッションアイドルの全アピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5370
overall_max10327
overall_bonus517
valist[]
best_stat5