This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301077
name[スポーティ・ロワイヤル]真鍋いつき
chara_id245
rarity5
attribute3
title_flag1
evolution_id301078
series_id301077
pose13
place80
evolution_type9
album_id2450130
open_story_id5835
open_dress_id0
skill_id301077
leader_skill_id34
grow_type1
hp_min35
vocal_min2423
dance_min1308
visual_min1571
hp_max35
vocal_max4650
dance_max2500
visual_max3047
bonus_hp2
bonus_vocal233
bonus_dance125
bonus_visual153
solo_live0
star_lesson_type3
disp_order3313
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=245, name='真鍋いつき', name_kana='まなべいつき', age=22, home_town=21, height=165, weight=46, body_size_1=85, body_size_2=57, body_size_3=83, birth_month=12, birth_day=29, constellation=1007, blood_type=2004, hand=3001, favorite='とにかく運動', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300319, bus_vo_value=4678, bus_da_value=2199, bus_vi_value=814, special_type=0, kanji_spaced='真鍋 いつき', kana_spaced='まなべ いつき', conventional='Manabe Itsuki', valist=[])
has_spreadTrue
has_signFalse
name_only真鍋いつき
titleスポーティ・ロワイヤル
skillskill_data_t(id=301077, skill_name='ひたむきスパート', explain='7秒毎、高確率でわずかな間、PERFECTのスコア8%アップ、COMBOボーナス12%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=108, probability_type=4, available_time_type=2, value_2=112, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=34, name='パッションボイス', explain='パッションアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5302
overall_max10197
overall_bonus511
valist[]
best_stat3