This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301079
name[悠久のミルククラウン]及川雫
chara_id253
rarity7
attribute3
title_flag1
evolution_id301080
series_id301079
pose17
place1476
evolution_type12
album_id2530170
open_story_id5836
open_dress_id3616
skill_id301079
leader_skill_id106
grow_type1
hp_min40
vocal_min1754
dance_min1414
visual_min2788
hp_max40
vocal_max3637
dance_max2952
visual_max5818
bonus_hp2
bonus_vocal182
bonus_dance148
bonus_visual291
solo_live1001
star_lesson_type4
disp_order3315
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=253, name='及川雫', name_kana='おいかわしずく', age=16, home_town=22, height=170, weight=56, body_size_1=105, body_size_2=64, body_size_3=92, birth_month=6, birth_day=3, constellation=1008, blood_type=2004, hand=3003, favorite='乳搾り、トラクターの運転', voice='のぐちゆり', model_height_id=2, model_weight_id=0, model_bust_id=4, model_skin_id=1, spine_size=1, personality=4, type=3, base_card_id=300071, bus_vo_value=1822, bus_da_value=1211, bus_vi_value=4658, special_type=0, kanji_spaced='及川 雫', kana_spaced='おいかわ しずく', conventional='Oikawa Shizuku', valist=[])
has_spreadTrue
has_signTrue
name_only及川雫
title悠久のミルククラウン
skillskill_data_t(id=301079, skill_name='命あふれるひとしずく', explain='7秒毎、高確率でわずかな間、ユニットのビジュアルアピール値が多いほどPERFECTのスコアアップ', skill_type=37, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=1, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=106, name='レゾナンス・メイク', explain='5種類の特技編成時、ビジュアル以外のアピール値を100%ダウンし、全ての特技効果が重複時に加算', type=70, need_cute=0, need_cool=0, need_passion=0, target_attribute=4, target_param=4, up_type=1, up_value=0, special_id=25, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=5, param_limit=2, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5956
overall_max12407
overall_bonus621
valist[]
best_stat1