This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301081
name[アナタに捧ぐカリーニョ]ナターリア
chara_id273
rarity7
attribute3
title_flag1
evolution_id301082
series_id301081
pose23
place1481
evolution_type12
album_id2730230
open_story_id5850
open_dress_id3922
skill_id301081
leader_skill_id126
grow_type1
hp_min40
vocal_min19
dance_min2997
visual_min2925
hp_max40
vocal_max44
dance_max6239
visual_max6093
bonus_hp2
bonus_vocal3
bonus_dance312
bonus_visual305
solo_live1001
star_lesson_type4
disp_order3323
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=273, name='ナターリア', name_kana='なたーりあ', age=14, home_town=58, height=155, weight=43, body_size_1=84, body_size_2=55, body_size_3=86, birth_month=6, birth_day=29, constellation=1012, blood_type=2001, hand=3001, favorite='ベリーダンス', voice='生田輝', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=2, spine_size=1, personality=2, type=3, base_card_id=300075, bus_vo_value=4678, bus_da_value=1461, bus_vi_value=1552, special_type=0, kanji_spaced='ナターリア', kana_spaced='なたーりあ', conventional='Natalia', valist=[])
has_spreadTrue
has_signTrue
name_onlyナターリア
titleアナタに捧ぐカリーニョ
skillskill_data_t(id=301081, skill_name='ラブラブ☆エブリデイ !', explain='11秒毎、中確率でかなりの間、スコア20%ダウン、LIVE中に発動した最も高いCOMBOボーナス効果を極大アップして適用', skill_type=42, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=80, probability_type=3, available_time_type=5, value_2=1700, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=126, name='パッションデュエット(ステップ&メイク)', explain='パッションアイドルのみ編成時、パッション楽曲で全員のダンス&ビジュアルアピール値100%アップ', type=110, need_cute=0, need_cool=0, need_passion=6, target_attribute=3, target_param=3, up_type=1, up_value=100, special_id=42, need_chara='', target_attribute_2=3, target_param_2=2, up_type_2=1, up_value_2=100, need_skill_variation=0, param_limit=0, or_more_need_cute=0, or_more_need_cool=0, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12376
overall_bonus620
valist[]
best_stat2