This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301085
name[アタシメイクアップ]仙崎恵磨
chara_id269
rarity5
attribute3
title_flag1
evolution_id301086
series_id301085
pose15
place2
evolution_type9
album_id2690150
open_story_id5854
open_dress_id0
skill_id301085
leader_skill_id35
grow_type1
hp_min35
vocal_min1139
dance_min2302
visual_min1421
hp_max35
vocal_max2198
dance_max4430
visual_max2721
bonus_hp2
bonus_vocal110
bonus_dance222
bonus_visual137
solo_live0
star_lesson_type3
disp_order3331
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=269, name='仙崎恵磨', name_kana='せんざきえま', age=21, home_town=4, height=156, weight=45, body_size_1=81, body_size_2=55, body_size_3=81, birth_month=6, birth_day=27, constellation=1012, blood_type=2004, hand=3002, favorite='革小物集め', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300081, bus_vo_value=4663, bus_da_value=799, bus_vi_value=2230, special_type=0, kanji_spaced='仙崎 恵磨', kana_spaced='せんざき えま', conventional='Senzaki Ema', valist=[])
has_spreadTrue
has_signFalse
name_only仙崎恵磨
titleアタシメイクアップ
skillskill_data_t(id=301085, skill_name='ルックバックメモリー', explain='7秒毎、高確率で一瞬の間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=1, probability_type=4, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=6000, max_duration=300)
lead_skillleader_skill_data_t(id=35, name='パッションステップ', explain='パッションアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4862
overall_max9349
overall_bonus469
valist[]
best_stat2