This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301087
name[ウィズ・マイ・バディ]浜川愛結奈
chara_id265
rarity7
attribute3
title_flag1
evolution_id301088
series_id301087
pose11
place1489
evolution_type12
album_id2650110
open_story_id5855
open_dress_id3341
skill_id301087
leader_skill_id59
grow_type1
hp_min40
vocal_min1757
dance_min1454
visual_min2732
hp_max40
vocal_max3671
dance_max3041
visual_max5668
bonus_hp2
bonus_vocal184
bonus_dance153
bonus_visual284
solo_live0
star_lesson_type4
disp_order3333
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=265, name='浜川愛結奈', name_kana='はまかわあゆな', age=22, home_town=4, height=168, weight=50, body_size_1=92, body_size_2=58, body_size_3=85, birth_month=5, birth_day=25, constellation=1008, blood_type=2002, hand=3001, favorite='乗馬', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300025, bus_vo_value=4640, bus_da_value=469, bus_vi_value=2583, special_type=0, kanji_spaced='浜川 愛結奈', kana_spaced='はまかわ あゆな', conventional='Hamakawa Ayuna', valist=[])
has_spreadTrue
has_signTrue
name_only浜川愛結奈
titleウィズ・マイ・バディ
skillskill_data_t(id=301087, skill_name='この絆を信じて', explain='13秒毎、高確率でかなりの間、COMBOボーナス12%アップ、GREAT/NICEをPERFECTにする', skill_type=31, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=112, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=59, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5943
overall_max12380
overall_bonus621
valist[]
best_stat1