This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301157
name[メリー・メニー・プレゼント]十時愛梨
chara_id272
rarity7
attribute3
title_flag1
evolution_id301158
series_id301157
pose25
place1649
evolution_type12
album_id2720250
open_story_id6198
open_dress_id3704
skill_id301157
leader_skill_id125
grow_type1
hp_min40
vocal_min2999
dance_min2921
visual_min21
hp_max40
vocal_max6243
dance_max6089
visual_max44
bonus_hp2
bonus_vocal313
bonus_dance305
bonus_visual3
solo_live1001
star_lesson_type4
disp_order3547
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=272, name='十時愛梨', name_kana='とときあいり', age=18, home_town=7, height=161, weight=46, body_size_1=86, body_size_2=58, body_size_3=88, birth_month=12, birth_day=8, constellation=1010, blood_type=2004, hand=3001, favorite='ケーキ作り', voice='原田ひとみ', model_height_id=1, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=0, type=3, base_card_id=300035, bus_vo_value=991, bus_da_value=2062, bus_vi_value=4638, special_type=0, kanji_spaced='十時 愛梨', kana_spaced='ととき あいり', conventional='Totoki Airi', valist=[])
has_spreadTrue
has_signTrue
name_only十時愛梨
titleメリー・メニー・プレゼント
skillskill_data_t(id=301157, skill_name='欲しがりさんのクリスマス', explain='9秒毎、中確率でしばらくの間、スコア20%ダウン、LIVE中に発動した最も高いCOMBOボーナス効果を極大アップして適用', skill_type=42, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=80, probability_type=3, available_time_type=4, value_2=1700, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=125, name='パッションデュエット(ボイス&ステップ)', explain='パッションアイドルのみ編成時、パッション楽曲で全員のボーカル&ダンスアピール値100%アップ', type=110, need_cute=0, need_cool=0, need_passion=6, target_attribute=3, target_param=1, up_type=1, up_value=100, special_id=41, need_chara='', target_attribute_2=3, target_param_2=3, up_type_2=1, up_value_2=100, need_skill_variation=0, param_limit=0, or_more_need_cute=0, or_more_need_cool=0, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12376
overall_bonus621
valist[]
best_stat3