This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301167
name[青雲の超☆志]冴島清美
chara_id296
rarity5
attribute3
title_flag1
evolution_id301168
series_id301167
pose17
place1
evolution_type9
album_id2960170
open_story_id6261
open_dress_id0
skill_id301167
leader_skill_id38
grow_type1
hp_min78
vocal_min1779
dance_min1883
visual_min1731
hp_max78
vocal_max3410
dance_max3609
visual_max3352
bonus_hp4
bonus_vocal171
bonus_dance181
bonus_visual168
solo_live0
star_lesson_type3
disp_order3599
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=296, name='冴島清美', name_kana='さえじまきよみ', age=15, home_town=53, height=153, weight=43, body_size_1=76, body_size_2=58, body_size_3=78, birth_month=9, birth_day=26, constellation=1003, blood_type=2001, hand=3001, favorite='掃除、整理整頓、腕章作り', voice='', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=0, type=3, base_card_id=300291, bus_vo_value=1107, bus_da_value=4616, bus_vi_value=1967, special_type=0, kanji_spaced='冴島 清美', kana_spaced='さえじま きよみ', conventional='Saejima Kiyomi', valist=[])
has_spreadTrue
has_signFalse
name_only冴島清美
title青雲の超☆志
skillskill_data_t(id=301167, skill_name='風紀始め', explain='6秒毎、中確率で一瞬の間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=3, probability_type=3, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=5250, max_duration=300)
lead_skillleader_skill_data_t(id=38, name='パッションエナジー', explain='パッションアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5393
overall_max10371
overall_bonus520
valist[]
best_stat6