This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301189
name[さやけき花の生命に]相葉夕美
chara_id263
rarity5
attribute3
title_flag1
evolution_id301190
series_id301189
pose27
place1745
evolution_type9
album_id2630270
open_story_id6344
open_dress_id0
skill_id301189
leader_skill_id46
grow_type1
hp_min35
vocal_min1335
dance_min1605
visual_min2512
hp_max35
vocal_max2560
dance_max3101
visual_max4824
bonus_hp2
bonus_vocal128
bonus_dance156
bonus_visual242
solo_live0
star_lesson_type3
disp_order3667
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=263, name='相葉夕美', name_kana='あいばゆみ', age=18, home_town=8, height=158, weight=42, body_size_1=81, body_size_2=57, body_size_3=80, birth_month=4, birth_day=15, constellation=1002, blood_type=2004, hand=3001, favorite='ガーデニング', voice='木村珠莉', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=3, base_card_id=300089, bus_vo_value=3867, bus_da_value=3321, bus_vi_value=3066, special_type=0, kanji_spaced='相葉 夕美', kana_spaced='あいば ゆみ', conventional='Aiba Yumi', valist=[])
has_spreadTrue
has_signFalse
name_only相葉夕美
titleさやけき花の生命に
skillskill_data_t(id=301189, skill_name='未来に実る約束', explain='9秒毎、高確率で少しの間、他アイドルの特技効果を中アップ', skill_type=20, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=6, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=46, name='パッションアビリティ', explain='パッションアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5452
overall_max10485
overall_bonus526
valist[]
best_stat1