This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301207
name[おてんば弓術]メアリー・コクラン
chara_id287
rarity5
attribute3
title_flag1
evolution_id301208
series_id301207
pose15
place1782
evolution_type9
album_id2870150
open_story_id6405
open_dress_id0
skill_id301207
leader_skill_id35
grow_type1
hp_min35
vocal_min1565
dance_min2430
visual_min1301
hp_max35
vocal_max3014
dance_max4683
visual_max2488
bonus_hp2
bonus_vocal151
bonus_dance235
bonus_visual125
solo_live0
star_lesson_type3
disp_order3717
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=287, name='メアリー・コクラン', name_kana='めありー・こくらん', age=11, home_town=59, height=152, weight=41, body_size_1=71, body_size_2=59, body_size_3=73, birth_month=1, birth_day=19, constellation=1007, blood_type=2002, hand=3002, favorite='女磨き・グルメツアー', voice='', model_height_id=1, model_weight_id=0, model_bust_id=3, model_skin_id=0, spine_size=0, personality=1, type=3, base_card_id=300099, bus_vo_value=4644, bus_da_value=458, bus_vi_value=2589, special_type=0, kanji_spaced='メアリー・コクラン', kana_spaced='めありー・こくらん', conventional='Mary Cochran', valist=[])
has_spreadTrue
has_signFalse
name_onlyメアリー・コクラン
titleおてんば弓術
skillskill_data_t(id=301207, skill_name='射とめるシセン', explain='9秒毎、高確率で少しの間、PERFECTのスコア19%アップ、PERFECT判定される時間が短くなる', skill_type=15, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=119, probability_type=4, available_time_type=3, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 3), max_chance=6000, max_duration=600)
lead_skillleader_skill_data_t(id=35, name='パッションステップ', explain='パッションアイドルのダンスアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5296
overall_max10185
overall_bonus511
valist[]
best_stat2