This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301211
name[ゆきゆきて、旅の空]並木芽衣子
chara_id236
rarity5
attribute3
title_flag1
evolution_id301212
series_id301211
pose15
place1787
evolution_type9
album_id2360150
open_story_id6424
open_dress_id0
skill_id301211
leader_skill_id37
grow_type1
hp_min35
vocal_min1872
dance_min1941
visual_min1857
hp_max35
vocal_max3592
dance_max3742
visual_max3570
bonus_hp2
bonus_vocal180
bonus_dance188
bonus_visual179
solo_live0
star_lesson_type3
disp_order3725
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=236, name='並木芽衣子', name_kana='なみきめいこ', age=22, home_town=51, height=160, weight=44, body_size_1=80, body_size_2=57, body_size_3=82, birth_month=10, birth_day=14, constellation=1003, blood_type=2003, hand=3001, favorite='旅行', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300199, bus_vo_value=4616, bus_da_value=2506, bus_vi_value=568, special_type=0, kanji_spaced='並木 芽衣子', kana_spaced='なみき めいこ', conventional='Namiki Meiko', valist=[])
has_spreadTrue
has_signFalse
name_only並木芽衣子
titleゆきゆきて、旅の空
skillskill_data_t(id=301211, skill_name='イトガ流剣法', explain='11秒毎、高確率でわずかな間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=1, probability_type=4, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=6000, max_duration=450)
lead_skillleader_skill_data_t(id=37, name='パッションブリリアンス', explain='パッションアイドルの全アピール値30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5670
overall_max10904
overall_bonus547
valist[]
best_stat6