This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301249
name[一恋托生]向井拓海
chara_id280
rarity7
attribute3
title_flag1
evolution_id301250
series_id301249
pose25
place1870
evolution_type12
album_id2800250
open_story_id6570
open_dress_id3412
skill_id301249
leader_skill_id127
grow_type1
hp_min40
vocal_min2924
dance_min20
visual_min2997
hp_max40
vocal_max6089
dance_max45
visual_max6242
bonus_hp2
bonus_vocal305
bonus_dance3
bonus_visual313
solo_live1001
star_lesson_type4
disp_order3833
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=280, name='向井拓海', name_kana='むかいたくみ', age=18, home_town=8, height=163, weight=53, body_size_1=95, body_size_2=60, body_size_3=87, birth_month=8, birth_day=7, constellation=1011, blood_type=2001, hand=3001, favorite='バイクいじり', voice='原優子', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300105, bus_vo_value=3576, bus_da_value=2809, bus_vi_value=3870, special_type=0, kanji_spaced='向井 拓海', kana_spaced='むかい たくみ', conventional='Mukai Takumi', valist=[])
has_spreadTrue
has_signTrue
name_only向井拓海
title一恋托生
skillskill_data_t(id=301249, skill_name='愛焔奇縁', explain='13秒毎、高確率でかなりの間、スコア20%ダウン、LIVE中に発動した最も高いCOMBOボーナス効果を極大アップして適用', skill_type=42, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=80, probability_type=4, available_time_type=5, value_2=1700, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=127, name='パッションデュエット(メイク&ボイス)', explain='パッションアイドルのみ編成時、パッション楽曲で全員のビジュアル&ボーカルアピール値100%アップ', type=110, need_cute=0, need_cool=0, need_passion=6, target_attribute=3, target_param=2, up_type=1, up_value=100, special_id=43, need_chara='', target_attribute_2=3, target_param_2=1, up_type_2=1, up_value_2=100, need_skill_variation=0, param_limit=0, or_more_need_cute=0, or_more_need_cool=0, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12376
overall_bonus621
valist[]
best_stat1