This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301261
name[下町のいろは]キャシー・グラハム
chara_id290
rarity7
attribute3
title_flag1
evolution_id301262
series_id301261
pose13
place1903
evolution_type12
album_id2900130
open_story_id6622
open_dress_id3350
skill_id301261
leader_skill_id93
grow_type1
hp_min40
vocal_min1457
dance_min1768
visual_min2717
hp_max40
vocal_max3021
dance_max3679
visual_max5680
bonus_hp2
bonus_vocal152
bonus_dance184
bonus_visual284
solo_live0
star_lesson_type4
disp_order3877
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=290, name='キャシー・グラハム', name_kana='きゃしー・ぐらはむ', age=15, home_town=60, height=168, weight=49, body_size_1=83, body_size_2=56, body_size_3=85, birth_month=9, birth_day=19, constellation=1006, blood_type=2004, hand=3002, favorite='インラインスケート・ダンス', voice='', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=2, type=3, base_card_id=300307, bus_vo_value=1956, bus_da_value=1071, bus_vi_value=4664, special_type=0, kanji_spaced='キャシー・グラハム', kana_spaced='きゃしー・ぐらはむ', conventional='Cathy Graham', valist=[])
has_spreadTrue
has_signTrue
name_onlyキャシー・グラハム
title下町のいろは
skillskill_data_t(id=301261, skill_name='粋の作法', explain='15秒毎、高確率でしばらくの間、GREAT/NICE/BADをPERFECTにする', skill_type=7, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=15, value=1, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=93, name='パッション・クロス・キュート', explain='パッションとキュートのアイドル編成時、全員の全アピール値30%アップ、全員のライフ25%アップ', type=50, need_cute=1, need_cool=0, need_passion=1, target_attribute=4, target_param=4, up_type=1, up_value=30, special_id=21, need_chara='', target_attribute_2=4, target_param_2=5, up_type_2=1, up_value_2=25, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5942
overall_max12380
overall_bonus620
valist[]
best_stat1