This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301273
name[アーバンスティード]浜川愛結奈
chara_id265
rarity5
attribute3
title_flag1
evolution_id301274
series_id301273
pose13
place1933
evolution_type9
album_id2650130
open_story_id6668
open_dress_id0
skill_id301273
leader_skill_id36
grow_type1
hp_min35
vocal_min1574
dance_min1285
visual_min2438
hp_max35
vocal_max3013
dance_max2486
visual_max4687
bonus_hp2
bonus_vocal151
bonus_dance125
bonus_visual235
solo_live0
star_lesson_type3
disp_order3915
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=265, name='浜川愛結奈', name_kana='はまかわあゆな', age=22, home_town=4, height=168, weight=50, body_size_1=92, body_size_2=58, body_size_3=85, birth_month=5, birth_day=25, constellation=1008, blood_type=2002, hand=3001, favorite='乗馬', voice='', model_height_id=2, model_weight_id=0, model_bust_id=2, model_skin_id=1, spine_size=1, personality=2, type=3, base_card_id=300025, bus_vo_value=4640, bus_da_value=469, bus_vi_value=2583, special_type=0, kanji_spaced='浜川 愛結奈', kana_spaced='はまかわ あゆな', conventional='Hamakawa Ayuna', valist=[])
has_spreadTrue
has_signFalse
name_only浜川愛結奈
titleアーバンスティード
skillskill_data_t(id=301273, skill_name='グレイスパッサージュ', explain='11秒毎、高確率でしばらくの間、PERFECTのスコア8%アップ、COMBOボーナス12%アップ', skill_type=27, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=108, probability_type=4, available_time_type=4, value_2=112, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=36, name='パッションメイク', explain='パッションアイドルのビジュアルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5297
overall_max10186
overall_bonus511
valist[]
best_stat1