This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301289
name[あらたまの年、凪のまにまに]久川凪
chara_id309
rarity7
attribute3
title_flag1
evolution_id301290
series_id301289
pose23
place1976
evolution_type12
album_id3090230
open_story_id6741
open_dress_id3460
skill_id301289
leader_skill_id125
grow_type1
hp_min40
vocal_min2997
dance_min2924
visual_min20
hp_max40
vocal_max6242
dance_max6091
visual_max43
bonus_hp2
bonus_vocal313
bonus_dance305
bonus_visual3
solo_live1001
star_lesson_type4
disp_order3967
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=309, name='久川凪', name_kana='ひさかわなぎ', age=14, home_town=61, height=150, weight=40, body_size_1=76, body_size_2=56, body_size_3=80, birth_month=6, birth_day=16, constellation=1008, blood_type=2002, hand=3001, favorite='写真・ポエム・読書(新書)', voice='立花日菜', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=0, spine_size=1, personality=4, type=3, base_card_id=300643, bus_vo_value=351, bus_da_value=2687, bus_vi_value=4653, special_type=0, kanji_spaced='久川 凪', kana_spaced='ひさかわ なぎ', conventional='Hisakawa Nagi', valist=[])
has_spreadTrue
has_signTrue
name_only久川凪
titleあらたまの年、凪のまにまに
skillskill_data_t(id=301289, skill_name='あけおめ凪よろ', explain='11秒毎、中確率でかなりの間、スコア20%ダウン、LIVE中に発動した最も高いCOMBOボーナス効果を極大アップして適用', skill_type=42, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=80, probability_type=3, available_time_type=5, value_2=1700, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=125, name='パッションデュエット(ボイス&ステップ)', explain='パッションアイドルのみ編成時、パッション楽曲で全員のボーカル&ダンスアピール値100%アップ', type=110, need_cute=0, need_cool=0, need_passion=6, target_attribute=3, target_param=1, up_type=1, up_value=100, special_id=41, need_chara='', target_attribute_2=3, target_param_2=3, up_type_2=1, up_value_2=100, need_skill_variation=0, param_limit=0, or_more_need_cute=0, or_more_need_cool=0, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12376
overall_bonus621
valist[]
best_stat3