This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301321
name[ひとりじめ♪ハニーメイド]相葉夕美
chara_id263
rarity7
attribute3
title_flag1
evolution_id301322
series_id301321
pose31
place2083
evolution_type12
album_id2630310
open_story_id6962
open_dress_id3219
skill_id301321
leader_skill_id143
grow_type1
hp_min40
vocal_min22
dance_min2916
visual_min3002
hp_max40
vocal_max52
dance_max6086
visual_max6238
bonus_hp2
bonus_vocal3
bonus_dance305
bonus_visual312
solo_live1001
star_lesson_type4
disp_order4093
voice_flag1
card_data_id301321
sub_attribute1
charachara_data_t(chara_id=263, name='相葉夕美', name_kana='あいばゆみ', age=18, home_town=8, height=158, weight=42, body_size_1=81, body_size_2=57, body_size_3=80, birth_month=4, birth_day=15, constellation=1002, blood_type=2004, hand=3001, favorite='ガーデニング', voice='木村珠莉', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=3, base_card_id=300089, bus_vo_value=3867, bus_da_value=3321, bus_vi_value=3066, special_type=0, kanji_spaced='相葉 夕美', kana_spaced='あいば ゆみ', conventional='Aiba Yumi', valist=[])
has_spreadTrue
has_signTrue
name_only相葉夕美
titleひとりじめ♪ハニーメイド
skillskill_data_t(id=301321, skill_name='花びらに隠したキモチ', explain='キュート楽曲でパッションとキュートのアイドルのみ編成時、6秒毎、中確率でわずかな間、パッションアイドルのスコアアップ効果と、キュートアイドルのCOMBOボーナス効果をそれぞれの人数に応じてアップ', skill_type=49, judge_type=1, skill_trigger_type=6, skill_trigger_value=31, cutin_type=2, condition=6, value=1, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=143, name='ドミナント・デュエット(ステップ&メイク)', explain='キュート楽曲でパッションアイドルにタイプボーナスが発生しダンスアピール値150%アップ、キュートアイドルのビジュアルアピール値160%アップ', type=120, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=150, special_id=59, need_chara='', target_attribute_2=1, target_param_2=2, up_type_2=1, up_value_2=160, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5940
overall_max12376
overall_bonus620
valist[]
best_stat1