This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301359
name[ぬばたまに灯るは]依田芳乃
chara_id262
rarity7
attribute3
title_flag1
evolution_id301360
series_id301359
pose37
place2200
evolution_type12
album_id2620370
open_story_id7160
open_dress_id3539
skill_id301359
leader_skill_id146
grow_type1
hp_min40
vocal_min20
dance_min2912
visual_min3009
hp_max40
vocal_max62
dance_max6083
visual_max6231
bonus_hp2
bonus_vocal4
bonus_dance305
bonus_visual312
solo_live1001
star_lesson_type4
disp_order4225
voice_flag1
card_data_id301359
sub_attribute2
charachara_data_t(chara_id=262, name='依田芳乃', name_kana='よりたよしの', age=16, home_town=57, height=151, weight=40, body_size_1=73, body_size_2=53, body_size_3=73, birth_month=7, birth_day=3, constellation=1012, blood_type=2004, hand=3001, favorite='悩み事解決・石ころ集め・失せ物探し', voice='高田憂希', model_height_id=1, model_weight_id=0, model_bust_id=3, model_skin_id=0, spine_size=0, personality=4, type=3, base_card_id=300141, bus_vo_value=579, bus_da_value=2490, bus_vi_value=4623, special_type=0, kanji_spaced='依田 芳乃', kana_spaced='よりた よしの', conventional='Yorita Yoshino', valist=[])
has_spreadTrue
has_signTrue
name_only依田芳乃
titleぬばたまに灯るは
skillskill_data_t(id=301359, skill_name='えにしは幾久しく', explain='クール楽曲でパッションとクールのアイドルのみ編成時、9秒毎、中確率でしばらくの間、パッションアイドルのスコアアップ効果と、クールアイドルのCOMBOボーナス効果をそれぞれの人数に応じてアップ', skill_type=50, judge_type=1, skill_trigger_type=6, skill_trigger_value=32, cutin_type=2, condition=9, value=1, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f4d8ab69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f4d8ab69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=146, name='ドミナント・デュエット(ステップ&メイク)', explain='クール楽曲でパッションアイドルにタイプボーナスが発生しダンスアピール値150%アップ、クールアイドルのビジュアルアピール値160%アップ', type=120, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=3, up_type=1, up_value=150, special_id=62, need_chara='', target_attribute_2=2, target_param_2=2, up_type_2=1, up_value_2=160, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12376
overall_bonus621
valist[]
best_stat1