This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id301361
name[この世でただひとりのはぁと]佐藤心
chara_id297
rarity7
attribute3
title_flag1
evolution_id301362
series_id301361
pose37
place2216
evolution_type12
album_id2970370
open_story_id7179
open_dress_id3556
skill_id301361
leader_skill_id144
grow_type1
hp_min40
vocal_min2981
dance_min22
visual_min2938
hp_max40
vocal_max6231
dance_max62
visual_max6083
bonus_hp2
bonus_vocal312
bonus_dance4
bonus_visual305
solo_live1001
star_lesson_type4
disp_order4241
voice_flag1
card_data_id301361
sub_attribute1
charachara_data_t(chara_id=297, name='佐藤心', name_kana='さとうしん', age=26, home_town=6, height=166, weight=5008, body_size_1=5005, body_size_2=5006, body_size_3=5007, birth_month=7, birth_day=22, constellation=1012, blood_type=2003, hand=3001, favorite='ドレスアップ・衣装作り', voice='花守ゆみり', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=1, type=3, base_card_id=300241, bus_vo_value=2398, bus_da_value=623, bus_vi_value=4670, special_type=0, kanji_spaced='佐藤 心', kana_spaced='さとう しん', conventional='Sato Shin', valist=[])
has_spreadTrue
has_signTrue
name_only佐藤心
titleこの世でただひとりのはぁと
skillskill_data_t(id=301361, skill_name='生涯スウィーティー宣言', explain='キュート楽曲でパッションとキュートのアイドルのみ編成時、9秒毎、中確率でしばらくの間、パッションアイドルのスコアアップ効果と、キュートアイドルのCOMBOボーナス効果をそれぞれの人数に応じてアップ', skill_type=49, judge_type=1, skill_trigger_type=6, skill_trigger_value=31, cutin_type=2, condition=9, value=1, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f3b78f61cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f3b78f61c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=144, name='ドミナント・デュエット(メイク&ボイス)', explain='キュート楽曲でパッションアイドルにタイプボーナスが発生しビジュアルアピール値150%アップ、キュートアイドルのボーカルアピール値160%アップ', type=120, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=2, up_type=1, up_value=150, special_id=60, need_chara='', target_attribute_2=1, target_param_2=1, up_type_2=1, up_value_2=160, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5941
overall_max12376
overall_bonus621
valist[]
best_stat3