This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id320225
name[生存本能ヴァルキュリア]高森藍子
chara_id235
rarity5
attribute3
title_flag1
evolution_id320226
series_id320225
pose7
place164
evolution_type9
album_id2350070
open_story_id1717
open_dress_id0
skill_id320225
leader_skill_id34
grow_type1
hp_min35
vocal_min2282
dance_min1198
visual_min1461
hp_max35
vocal_max4389
dance_max2303
visual_max2809
bonus_hp2
bonus_vocal220
bonus_dance116
bonus_visual141
solo_live0
star_lesson_type3
disp_order523
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=235, name='高森藍子', name_kana='たかもりあいこ', age=16, home_town=1, height=155, weight=42, body_size_1=74, body_size_2=60, body_size_3=79, birth_month=7, birth_day=25, constellation=1011, blood_type=2004, hand=3001, favorite='近所の公園をお散歩', voice='金子有希', model_height_id=1, model_weight_id=0, model_bust_id=0, model_skin_id=1, spine_size=1, personality=4, type=3, base_card_id=300003, bus_vo_value=2843, bus_da_value=3858, bus_vi_value=3553, special_type=0, kanji_spaced='高森 藍子', kana_spaced='たかもり あいこ', conventional='Takamori Aiko', valist=[])
has_spreadTrue
has_signFalse
name_only高森藍子
title生存本能ヴァルキュリア
skillskill_data_t(id=320225, skill_name='守り抜く強さ', explain='18秒毎、中確率でかなりの間、GREAT/NICEをPERFECTにする', skill_type=6, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=18, value=1, probability_type=3, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fcee0a65cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7fcee0a65c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 5), max_chance=5250, max_duration=900)
lead_skillleader_skill_data_t(id=34, name='パッションボイス', explain='パッションアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=3, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min4941
overall_max9501
overall_bonus477
valist[]
best_stat3