This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100021
name宮本フレデリカ
chara_id131
rarity3
attribute1
title_flag0
evolution_id100022
series_id100021
pose1
place1
evolution_type4
album_id1310010
open_story_id11
open_dress_id0
skill_id100021
leader_skill_id21
grow_type2
hp_min25
vocal_min1627
dance_min1649
visual_min1631
hp_max25
vocal_max2757
dance_max2794
visual_max2763
bonus_hp2
bonus_vocal138
bonus_dance140
bonus_visual139
solo_live0
star_lesson_type2
disp_order15
charachara_data_t(chara_id=131, name='宮本フレデリカ', name_kana='みやもとふれでりか', age=19, home_town=24, height=164, weight=46, body_size_1=83, body_size_2=57, body_size_3=85, birth_month=2, birth_day=14, constellation=1004, blood_type=2002, hand=3002, favorite='ファッション', voice='髙野麻美', model_height_id=2, model_weight_id=0, model_bust_id=1, model_skin_id=0, spine_size=1, personality=1, type=1, base_card_id=100021, bus_vo_value=1486, bus_da_value=1553, bus_vi_value=4652, kanji_spaced='宮本 フレデリカ', kana_spaced='みやもと ふれでりか', conventional='Miyamoto Frederica', valist=[])
has_spreadFalse
has_signFalse
name_only宮本フレデリカ
titleNone
skillskill_data_t(id=100021, skill_name='小悪魔キッス', explain='11秒毎、低確率でしばらくの間、PERFECTでライフ2回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=1, condition=11, value=2, probability_type=2, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f2875a507b8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 2), dur=functools.partial(<function skill_dur at 0x7f2875a50730>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=4500, max_duration=750)
lead_skillleader_skill_data_t(id=21, name='キュートアビリティ', explain='キュートアイドルの特技発動確率15%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=6, up_type=1, up_value=15, special_id=0, need_chara='')
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4907
overall_max8314
overall_bonus417
valist[]
best_stat6