This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100077
name[ぐうたら王国]双葉杏
chara_id134
rarity7
attribute1
title_flag1
evolution_id100078
series_id100077
pose3
place1
evolution_type10
album_id1340030
open_story_id39
open_dress_id1002
skill_id100077
leader_skill_id49
grow_type2
hp_min40
vocal_min1742
dance_min1452
visual_min2613
hp_max40
vocal_max3629
dance_max3024
visual_max5443
bonus_hp2
bonus_vocal182
bonus_dance152
bonus_visual273
solo_live1001
star_lesson_type4
disp_order45
charachara_data_t(chara_id=134, name='双葉杏', name_kana='ふたばあんず', age=17, home_town=12, height=139, weight=30, body_size_1=5004, body_size_2=5004, body_size_3=5004, birth_month=9, birth_day=2, constellation=1013, blood_type=2002, hand=3001, favorite='なし', voice='五十嵐裕美', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=0, spine_size=0, personality=4, type=1, base_card_id=100027, bus_vo_value=385, bus_da_value=2639, bus_vi_value=4667, kanji_spaced='双葉 杏', kana_spaced='ふたば あんず', conventional='Futaba Anzu', valist=[])
has_spreadTrue
has_signTrue
name_only双葉杏
titleぐうたら王国
skillskill_data_t(id=100077, skill_name='なんかガッポリ', explain='13秒毎、高確率でかなりの間、PERFECT/GREATのスコア17%アップ', skill_type=2, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=13, value=117, probability_type=4, available_time_type=5, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f4789d6aea0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f4789d6ae18>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 5), max_chance=6000, max_duration=900)
lead_skillleader_skill_data_t(id=49, name='キュートメイク', explain='キュートアイドルのビジュアルアピール値90%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=2, up_type=1, up_value=90, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5807
overall_max12096
overall_bonus607
valist[]
best_stat1