This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100277
name柳清良
chara_id145
rarity3
attribute1
title_flag0
evolution_id100278
series_id100277
pose1
place1
evolution_type4
album_id1450010
open_story_id2150
open_dress_id0
skill_id100277
leader_skill_id4
grow_type1
hp_min25
vocal_min1622
dance_min1732
visual_min1640
hp_max25
vocal_max2749
dance_max2936
visual_max2780
bonus_hp2
bonus_vocal138
bonus_dance147
bonus_visual139
solo_live0
star_lesson_type2
disp_order691
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=145, name='柳清良', name_kana='やなぎきよら', age=23, home_town=31, height=158, weight=47, body_size_1=85, body_size_2=58, body_size_3=86, birth_month=5, birth_day=12, constellation=1001, blood_type=2004, hand=3001, favorite='ドキュメンタリー番組鑑賞', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=1, base_card_id=100277, bus_vo_value=666, bus_da_value=2399, bus_vi_value=4626, special_type=0, kanji_spaced='柳 清良', kana_spaced='やなぎ きよら', conventional='Yanagi Kiyora', valist=[])
has_spreadFalse
has_signFalse
name_only柳清良
titleNone
skillskill_data_t(id=100277, skill_name='イタズラ', explain='15秒毎、低確率でしばらくの間、NICEでもCOMBOが継続する', skill_type=9, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=15, value=1, probability_type=2, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7fb2c245dcf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 2), dur=functools.partial(<function skill_dur at 0x7fb2c245dc60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=4500, max_duration=750)
lead_skillleader_skill_data_t(id=4, name='キュートブリリアンス', explain='キュートアイドルの全アピール値10%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=4, up_type=1, up_value=10, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=3, base_max_level=40, add_max_level=0, max_love=50, base_give_money=1000, base_give_exp=500, add_param=0, max_star_rank=20)
overall_min4994
overall_max8465
overall_bonus424
valist[]
best_stat6