This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100489
name[モグモグオータム]大原みちる
chara_id123
rarity5
attribute1
title_flag1
evolution_id100490
series_id100489
pose5
place58
evolution_type7
album_id1230050
open_story_id3210
open_dress_id0
skill_id100489
leader_skill_id28
grow_type1
hp_min78
vocal_min1884
dance_min1765
visual_min1741
hp_max78
vocal_max3623
dance_max3394
visual_max3348
bonus_hp4
bonus_vocal182
bonus_dance170
bonus_visual168
solo_live0
star_lesson_type3
disp_order1349
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=123, name='大原みちる', name_kana='おおはらみちる', age=15, home_town=20, height=153, weight=40, body_size_1=78, body_size_2=55, body_size_3=80, birth_month=4, birth_day=12, constellation=1002, blood_type=2004, hand=3001, favorite='食べること', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=2, type=1, base_card_id=100233, bus_vo_value=1942, bus_da_value=1099, bus_vi_value=4650, special_type=0, kanji_spaced='大原 みちる', kana_spaced='おおはら みちる', conventional='Oohara Michiru', valist=[])
has_spreadTrue
has_signFalse
name_only大原みちる
titleモグモグオータム
skillskill_data_t(id=100489, skill_name='ごちそうパン', explain='7秒毎、高確率で一瞬の間、PERFECTでライフ3回復', skill_type=17, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=7, value=3, probability_type=4, available_time_type=1, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 4), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 1), max_chance=6000, max_duration=300)
lead_skillleader_skill_data_t(id=28, name='キュートエナジー', explain='キュートアイドルのライフ20%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=5, up_type=1, up_value=20, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5390
overall_max10365
overall_bonus520
valist[]
best_stat7