This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100691
name[まわって♪メモリー]長富蓮実
chara_id117
rarity5
attribute1
title_flag1
evolution_id100692
series_id100691
pose7
place139
evolution_type7
album_id1170070
open_story_id4093
open_dress_id0
skill_id100691
leader_skill_id24
grow_type1
hp_min35
vocal_min2410
dance_min1247
visual_min1528
hp_max35
vocal_max4635
dance_max2399
visual_max2938
bonus_hp2
bonus_vocal232
bonus_dance120
bonus_visual147
solo_live0
star_lesson_type3
disp_order1947
voice_flag0
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=117, name='長富蓮実', name_kana='ながとみはすみ', age=16, home_town=15, height=161, weight=45, body_size_1=83, body_size_2=56, body_size_3=85, birth_month=3, birth_day=19, constellation=1005, blood_type=2001, hand=3001, favorite='ボウリング・古着屋巡り', voice='', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=3, type=1, base_card_id=100303, bus_vo_value=2410, bus_da_value=648, bus_vi_value=4633, special_type=0, kanji_spaced='長富 蓮実', kana_spaced='ながとみ はすみ', conventional='Nagatomi Hasumi', valist=[])
has_spreadTrue
has_signFalse
name_only長富蓮実
titleまわって♪メモリー
skillskill_data_t(id=100691, skill_name='くるりとポーズ', explain='9秒毎、中確率でしばらくの間、COMBOボーナス14%アップ', skill_type=4, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=9, value=114, probability_type=3, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f6820f69cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f6820f69c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 4), max_chance=5250, max_duration=750)
lead_skillleader_skill_data_t(id=24, name='キュートボイス', explain='キュートアイドルのボーカルアピール値60%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=1, up_type=1, up_value=60, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5185
overall_max9972
overall_bonus499
valist[]
best_stat3