This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100931
name[あんずのきもち]双葉杏
chara_id134
rarity5
attribute1
title_flag1
evolution_id100932
series_id100931
pose19
place1
evolution_type7
album_id1340190
open_story_id5157
open_dress_id0
skill_id100931
leader_skill_id44
grow_type1
hp_min78
vocal_min1753
dance_min1921
visual_min1705
hp_max78
vocal_max3353
dance_max3704
visual_max3287
bonus_hp4
bonus_vocal168
bonus_dance186
bonus_visual165
solo_live1001
star_lesson_type3
disp_order2767
voice_flag1
charachara_data_t(chara_id=134, name='双葉杏', name_kana='ふたばあんず', age=17, home_town=12, height=139, weight=30, body_size_1=5004, body_size_2=5004, body_size_3=5004, birth_month=9, birth_day=2, constellation=1013, blood_type=2002, hand=3001, favorite='なし', voice='五十嵐裕美', model_height_id=0, model_weight_id=0, model_bust_id=3, model_skin_id=0, spine_size=0, personality=4, type=1, base_card_id=100027, bus_vo_value=385, bus_da_value=2639, bus_vi_value=4667, special_type=0, kanji_spaced='双葉 杏', kana_spaced='ふたば あんず', conventional='Futaba Anzu', valist=[])
has_spreadTrue
has_signFalse
name_only双葉杏
titleあんずのきもち
skillskill_data_t(id=100931, skill_name='たべれば?', explain='11秒毎、高確率でしばらくの間、ライフが減少しなくなる', skill_type=12, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=11, value=1, probability_type=4, available_time_type=4, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f50bade26a8>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で')}, 4), dur=functools.partial(<function skill_dur at 0x7f50bade2620>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間')}, 4), max_chance=6000, max_duration=750)
lead_skillleader_skill_data_t(id=44, name='キュートアビリティ', explain='キュートアイドルの特技発動確率30%アップ', type=20, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=6, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=0, target_param_2=0, up_type_2=0, up_value_2=0, need_skill_variation=0, param_limit=0)
rarity_depcard_rarity_t(rarity=5, base_max_level=60, add_max_level=0, max_love=100, base_give_money=5000, base_give_exp=1000, add_param=0, max_star_rank=20)
overall_min5379
overall_max10344
overall_bonus519
valist[]
best_stat6