This table is for human reference. If you want to access this information programmatically, consider using the API instead. It will save you the trouble of parsing this table.
id100965
name[忘失のローズルージュ]関裕美
chara_id119
rarity7
attribute1
title_flag1
evolution_id100966
series_id100965
pose15
place1195
evolution_type10
album_id1190150
open_story_id5279
open_dress_id1930
skill_id100965
leader_skill_id101
grow_type1
hp_min40
vocal_min1764
dance_min2741
visual_min1433
hp_max40
vocal_max3663
dance_max5709
visual_max2999
bonus_hp2
bonus_vocal184
bonus_dance286
bonus_visual150
solo_live1001
star_lesson_type4
disp_order2869
voice_flag1
card_data_idNone
sub_attributeNone
charachara_data_t(chara_id=119, name='関裕美', name_kana='せきひろみ', age=14, home_town=17, height=155, weight=43, body_size_1=78, body_size_2=55, body_size_3=80, birth_month=8, birth_day=17, constellation=1011, blood_type=2001, hand=3001, favorite='アクセサリー作り', voice='会沢紗弥', model_height_id=1, model_weight_id=0, model_bust_id=1, model_skin_id=1, spine_size=1, personality=0, type=1, base_card_id=100197, bus_vo_value=3070, bus_da_value=3983, bus_vi_value=3202, special_type=0, kanji_spaced='関 裕美', kana_spaced='せき ひろみ', conventional='Seki Hiromi', valist=[])
has_spreadTrue
has_signTrue
name_only関裕美
title忘失のローズルージュ
skillskill_data_t(id=100965, skill_name='触れ得ぬ想い', explain='6秒毎、中確率でわずかな間、他のキュートアイドルのスコアアップ/COMBOボーナス効果を特大アップ', skill_type=32, judge_type=1, skill_trigger_type=0, skill_trigger_value=0, cutin_type=2, condition=6, value=2, probability_type=3, available_time_type=2, value_2=0, value_3=0, chance=functools.partial(<function skill_chance at 0x7f7b89969cf0>, {1: probability_type_t(probability_type=1, probability_min=2500, probability_max=3750, explain='超低確率で'), 2: probability_type_t(probability_type=2, probability_min=3000, probability_max=4500, explain='低確率で'), 3: probability_type_t(probability_type=3, probability_min=3500, probability_max=5250, explain='中確率で'), 4: probability_type_t(probability_type=4, probability_min=4000, probability_max=6000, explain='高確率で'), 5: probability_type_t(probability_type=5, probability_min=4500, probability_max=6750, explain='超高確率で'), 6: probability_type_t(probability_type=6, probability_min=10000, probability_max=10000, explain='必ず')}, 3), dur=functools.partial(<function skill_dur at 0x7f7b89969c60>, {1: available_time_type_t(available_time_type=1, available_time_min=200, available_time_max=300, explain='一瞬の間'), 2: available_time_type_t(available_time_type=2, available_time_min=300, available_time_max=450, explain='わずかな間'), 3: available_time_type_t(available_time_type=3, available_time_min=400, available_time_max=600, explain='少しの間'), 4: available_time_type_t(available_time_type=4, available_time_min=500, available_time_max=750, explain='しばらくの間'), 5: available_time_type_t(available_time_type=5, available_time_min=600, available_time_max=900, explain='かなりの間'), 6: available_time_type_t(available_time_type=6, available_time_min=600000, available_time_max=600000, explain='常時')}, 2), max_chance=5250, max_duration=450)
lead_skillleader_skill_data_t(id=101, name='キュートユニゾン', explain='キュートアイドルの全アピール値30%アップ、キュート楽曲なら55%アップ', type=60, need_cute=0, need_cool=0, need_passion=0, target_attribute=1, target_param=4, up_type=1, up_value=30, special_id=0, need_chara='', target_attribute_2=11, target_param_2=4, up_type_2=1, up_value_2=55, need_skill_variation=0, param_limit=0, or_more_need_cute=1, or_more_need_cool=1, or_more_need_passion=1)
rarity_depcard_rarity_t(rarity=7, base_max_level=80, add_max_level=0, max_love=200, base_give_money=10000, base_give_exp=3000, add_param=0, max_star_rank=20)
overall_min5938
overall_max12371
overall_bonus620
valist[]
best_stat2